#[repr(u8)]enum HanaouOp {
Show 83 variants
End = 34,
Jump = 35,
Call = 36,
AutoPlay = 37,
Frame = 38,
Text = 39,
Clear = 40,
Gap = 41,
Mes = 42,
Tlk = 43,
Menu = 44,
Select = 45,
LsfInit = 46,
LsfSet = 47,
Cg = 48,
Em = 49,
Clr = 50,
Disp = 51,
Path = 52,
Trans = 53,
BgmPlay = 54,
BgmStop = 55,
BgmVolume = 56,
BgmFx = 57,
AmbPlay = 58,
AmbStop = 59,
AmbVolume = 60,
AmbFx = 61,
SePlay = 62,
SeStop = 63,
SeWait = 64,
SeVolume = 65,
SeFx = 66,
VocPlay = 67,
VocStop = 68,
VocWait = 69,
VocVolume = 70,
VocFx = 71,
Quake = 72,
Flash = 73,
Filter = 74,
Effect = 75,
Sync = 76,
Wait = 77,
Movie = 78,
Credit = 79,
Event = 80,
Scene = 81,
Title = 82,
Notice = 83,
Info = 84,
SetPass = 85,
IsPass = 86,
AutoSave = 87,
Place = 88,
OpenName = 89,
Name = 90,
LogNew = 91,
LogOut = 92,
ElapsedDays = 93,
Date = 94,
TimeTable = 95,
Lesson = 96,
LessonExp = 97,
QuestAdd = 98,
QuestDel = 99,
QuestMenu = 100,
QuestExp = 101,
MasterExp = 102,
Battle = 103,
Status = 104,
Tutorial = 105,
SetMaster = 106,
GetMaster = 107,
SetPlayer = 108,
GetPlayer = 109,
SetQuest = 110,
GetQuest = 111,
AddSkill = 112,
HasSkill = 113,
SetDesk = 114,
GetLesson = 115,
Impact = 116,
}Available on crate feature
escude only.Variants§
End = 34
Jump = 35
Call = 36
AutoPlay = 37
Frame = 38
Text = 39
Clear = 40
Gap = 41
Mes = 42
Tlk = 43
Menu = 44
Select = 45
LsfInit = 46
LsfSet = 47
Cg = 48
Em = 49
Clr = 50
Disp = 51
Path = 52
Trans = 53
BgmPlay = 54
BgmStop = 55
BgmVolume = 56
BgmFx = 57
AmbPlay = 58
AmbStop = 59
AmbVolume = 60
AmbFx = 61
SePlay = 62
SeStop = 63
SeWait = 64
SeVolume = 65
SeFx = 66
VocPlay = 67
VocStop = 68
VocWait = 69
VocVolume = 70
VocFx = 71
Quake = 72
Flash = 73
Filter = 74
Effect = 75
Sync = 76
Wait = 77
Movie = 78
Credit = 79
Event = 80
Scene = 81
Title = 82
Notice = 83
Info = 84
SetPass = 85
IsPass = 86
AutoSave = 87
Place = 88
OpenName = 89
Name = 90
LogNew = 91
LogOut = 92
ElapsedDays = 93
Date = 94
TimeTable = 95
Lesson = 96
LessonExp = 97
QuestAdd = 98
QuestDel = 99
QuestMenu = 100
QuestExp = 101
MasterExp = 102
Battle = 103
Status = 104
Tutorial = 105
SetMaster = 106
GetMaster = 107
SetPlayer = 108
GetPlayer = 109
SetQuest = 110
GetQuest = 111
AddSkill = 112
HasSkill = 113
SetDesk = 114
GetLesson = 115
Impact = 116
Trait Implementations§
Auto Trait Implementations§
impl Freeze for HanaouOp
impl RefUnwindSafe for HanaouOp
impl Send for HanaouOp
impl Sync for HanaouOp
impl Unpin for HanaouOp
impl UnwindSafe for HanaouOp
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more