pub struct SceneT {
pub script: u32,
pub name: String,
pub thumbnail: String,
pub order: i32,
}Available on crate feature
escude only.Expand description
Scene entry in the Escu:de list
Fields§
§script: u32The scene script ID
name: StringThe scene name
thumbnail: StringThe scene thumbail image file name
order: i32The scene order in the scene (Extra)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for SceneT
impl<'de> Deserialize<'de> for SceneT
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl StructPack for SceneT
impl StructPack for SceneT
Auto Trait Implementations§
impl Freeze for SceneT
impl RefUnwindSafe for SceneT
impl Send for SceneT
impl Sync for SceneT
impl Unpin for SceneT
impl UnwindSafe for SceneT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more