pub struct SceneT {
pub script: u32,
pub name: String,
pub thumbnail: String,
pub order: i32,
}
Available on crate feature
escude
only.Expand description
Scene entry in the Escu:de list
Fields§
§script: u32
The scene script ID
name: String
The scene name
thumbnail: String
The scene thumbail image file name
order: i32
The scene order in the scene (Extra)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for SceneT
impl<'de> Deserialize<'de> for SceneT
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl StructPack for SceneT
impl StructPack for SceneT
Auto Trait Implementations§
impl Freeze for SceneT
impl RefUnwindSafe for SceneT
impl Send for SceneT
impl Sync for SceneT
impl Unpin for SceneT
impl UnwindSafe for SceneT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more